
Just look at some of Star Trek Online‘s player created missions for genius created with a very limited toolset, for example. Bug squashing, fixes, new areas, graphics, the limits of game modders is hard to stop, and the community will always surprise with how ingenious they are in using the tools given to them.

Game modifications aren’t new to the gaming scene, but where they are you’ll find huge communities set up around it. With such a huge world to populate, they look to their players to help. The Elder Scrolls is most famous for creating more than just a story, they create a world to explore, and exploring is one of my favorite gaming pastimes. There is a main story, and out of the 79 hours I’ve so far put into Skyrim, I’ve put about… maybe 3 or 4 of them into the main storyline. Just like Oblivion or Morrowind before it, they have created a world filled with cities, villages, monsters, and quests and just said: Go nuts.

Bethesda has once more outdone themselves in creating a masterpiece. Just like Ravanel, I recently picked up Skyrim from Steam’s Summer Sale and have found it very hard to put it down.

I recently did a full upgrade of my system for two reasons: Guild Wars 2 (during one of the betas, my system performed very poorly), and Skyrim.
